Tokyo game studio THA, in conjunction with Tetris Effect developer Enhance, is releasing its long-in-the-works PlayStation 5 and PS4 crowd puzzler Humanity in May.
THA first started showcasing Humanity back in 2017, and it was re-announced, this time with ties to Enhance, two years later for an anticipated 2020 release on PlayStation 4/PSVR.
That obviously never came to pass, and now Humanity has been given a fresh airing during PlayStation's latest State of Play livestream. It looks as dazzlingly chaotic as ever, as players — in the role of a Shiba Inu — shepherd huge crowds of purposeless people at the end of the world.
Using a simple «woof», players can choose which direction these vast crowds move, make them jump, float, or even fight enemies, as they navigate Trials packed with traps and obstacles — the action eventually escalating into a full-scale battle with a group of people known as the Others.
«Overcoming Trials and successfully leading the people can require deep thought, or sharp reflexes, or often a combination of both, THA explains in a new PlayStation Blog posts. „Dealing with these giant crowds organically, in real-time, is one of the most interesting and satisfying parts of playing Humanity.“
Alongside its campaign, Humanity includes a stage creator — enabling players to build their own levels and share them online — and there's also PSVR/PSVR 2 support. The full game launches for PS4 and PS5 some time in May, and a demo is available now on the PlayStation Store.
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