Blizzard has shared a list of key issues, including errors and crashes, in the Diablo 4 early access beta that it's currently tracking and working to resolve. With Diablo 4 scheduled to launch in early June, Diablo fans likely expected this first March beta to have its issues. That has certainly proven true, withDiablo 4 beta players experiencing lengthy queue times, random disconnects, and hardware performance problems. Blizzard is capitalizing on the opportunity to improve Diablo 4 as fast as can be done.
Blizzard is holding two beta sessions ahead of Diablo 4's launch in June. There's the ongoing Diablo 4 early access beta, which will last through the current weekend, and then an open beta starting March 24 and lasting through that weekend. As exciting as it is to be able to try Diablo 4 months ahead of the game's launch, it's clear that Blizzard's intent with the betas is to stress test the game in a live environment. It will be able to take what it learns from the betas and apply fixes to the full launch of Diablo 4.
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In a list posted on Blizzard's Diablo 4 forums, the studio shared four key issues that it's aware of and working on. These issues are on top of Diablo 4's queue problems. The first issue is that players are unable to join a party while in-game. The second issue is players are disconnected and told that their party doesn't exist. The third issue is rubberbanding or being blocked while transitioning between areas. The fourth issue is high RAM and GPU usage on select hardware.
To be clear, these are issues that Blizzard is actively working on, according to its forum post. It's not just taking notes and dealing with these issues prior to launch. Whether
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