, the latest installment of Blizzard's action RPG series, is dark and sinister in true fashion, and true to this theme, the five core character classes in the game — the Barbarian, Rogue, Druid, Sorcerer, and Necromancer — are not saintly heroes, but hardened survivors in both a narrative and mechanical sense. Each of these character classes first appeared in previous games such as and ;that being said, the abilities and backgrounds of these characters have been updated from their games of origin.
In the backstory of the universe, the world known as Sanctuary was created by a renegade angel called Inarius and a renegade demon named Lilith, designed to be a refuge from the eternal war between the entities of the High Heavens and Burning Hells. Sanctuary ultimately became yet another battleground in the war between Heaven and Hell. After the apocalyptic battles of and its first two sequels, the civilizations of Sanctuary lie in tatters, the scattered settlements of humanity vulnerable to attacks from monsters and corruption by Lilith, recently returned to the world she made. In the face of this peril stands five potential heroes, each familiar yet new class to fans of the Diablo series.
Related: Which Diablo 4 Class You Should Try First (& Why It's Best)
The Rogue class was one of three classes available to players in the original, and was essentially modeled after the original rogues of Dungeons & Dragons. In, the Rogue's signature ability was a bonus to dexterity that made bow weapons effective, plus a starting skill called Trap Disarm.
The Rogue class in is both much more customizable and much more specialized; their core abilities are centered around the use of swift swords, daggers, bows, and evasion of enemies'
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