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A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development
Daniel Erickson, CCO of Thought Pennies studio, recently announced that staff had been laid off and an upcoming game canceled. «Over the last three years at Thought Pennies we built something amazing», he wrote on LinkedIn. «We never missed a milestone, our feedback was great, our partnerships strong. We went from two people and a PowerPoint to a team of almost sixty heavily-vetted, incredibly independent, passionate professionals. Our publisher changed strategic direction, however, and our previous project is now without funding.»