There is no doubt that Destiny 2 is a massive game in terms of content and its universe. Since it has been live and under constant development for approximately eight years, new players often get overwhelmed by the amount of content offered. Naturally, New Light has also been in discussions for quite a while.
The concept of New Light is often referred to as the beginning portion of the game, be it quests, weapons, gameplay loops, or players. Everyone must start with one character out of the three classes and follow the objectives.
However, things tend to become confusing shortly after, which might be enough to put everyone in the loop for core activities, but doesn't do much when it comes to storytelling. This, of course, isn't the ideal introduction to the world of Destiny 2, and it's clearly showing among those who are new and interested.
Destiny 2's introductory mission since Y1 was always the Red War, where the Guardians were shown to lose their Light. From there, the main quest was to follow a single path to recover the powers. This also laid a foundation in the story as the first arc, followed by Forsaken in Y2, Shadowkeep in Y3, and so forth.
The chronological order for the stories and the expansion are as follows:
However, with the free-to-play (F2P) New Light experience in the initial stages, following the story in chronological order has become harder for players. Cohh Carnage, one of the community's most reputed gaming streamers, pointed out a core problem that Destiny 2 and Bungie have been having for the past five to six years.
His most recent tweet had the following statement regarding the live-service title:
While this will be almost impossible for Bungie to put together, it is a fact that the New Light
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