The new Strand subclass has quickly become one of the strongest aspects of Destiny 2's Lightfall expansion, and the developers at Bungie have decided to make the experience even better by unlocking every remaining gameplay customization option earlier than originally slated. Lightfall is the latest expansion for Destiny 2 and sees the proverbial forces of Light and Darkness face off in a battle for ages. Players who purchase Lightfall can get their hands on the never-before-seen powers of Strand, allowing them to cut through enemies and grapple across Destiny 2's new explorable zone Neomuna.
One of the cornerstone features of Destiny 2 and its gameplay loop is the elemental subclasses players can choose from. Currently, the game boasts three Light subclasses and two Darkness subclasses with perks and drawbacks, adhering to certain archetypes. Subclasses in Destiny 2 are highly customizable thanks to the «Subclass 2.0» system, which allows players to pick and choose grenades, movement skills, and even class-related abilities. The same system allows players to dip into Aspects and Fragments, often enabling the usage of beneficial effects or debuffs that can be inflicted on enemies and even changing player skills altogether.
Destiny 2: Season of the Deep May Focus on a Sunset Location
As a new subclass, Strand received the «Subclass 2.0» treatment from the earliest stages of Lightfall's development. Throughout the new Destiny 2 campaign, players were only given access to a restricted version of Strand and only as a narrative tool. Upon completing the storyline, players could finally utilize Strand freely and unlock the initial fragments and aspects needed to create a functioning build. However, players quickly realized that
Read more on gamerant.com