, much like its publisher Ubisoft, has faced countless controversies over the past year. Fans of the franchise have become somewhat disillusioned with it, in large part thanks to a handful of mediocre releases that seem to have abandoned what made the series so great in the first place. With proving to be such a divisive title, it isn't surprising that some felt it had already missed its chance at redeeming the once iconic series and seeing Ubisoft return to form.
However, countless delays have put the game in a much better position, especially now that it has been moved out of the overly busy February slot into a far quieter March. Importantly, this delay finally gives the game a chance to showcase not just how the franchise has evolved, but also how much Ubisoft has changed as a developer. While it isn't guaranteed to save Ubisoft,could see fans finally fall back in love with a series that has languished over the past few years.
It can be easy to write off Ubisoft in today's gaming landscape thanks to its business practices like Season Passes, microtransactions in single-player experiences, and shutting down multiple projects without giving any way for players to access them once the servers are down. However, during the phenomenal era and even earlier, Ubisoft was at the top of its game, delivering critically acclaimed games one after another. While it had made a name for itself as the blockbuster game developer, there was still a place for that type of experience.
Games like,,, and so many more ushered in an age of high-budget, high-production value experiences that captivated audiences across the world. Ubisoft was a leading developer and publisher within the open-world space, and much of the early to mid-2010s game design was directly inspired and propelled thanks to its efforts. What saw its decline happen so rapidly was its dogmatic belief in its formulas as well as its trend-chasing habits that saw it prioritize monetization over player enjoyment.
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