The developers of say most of the game can be completed with just one of its dual protagonists, but players are better off experimenting anyway. Although it's not the first time an game has had multiple playable characters, it is the first time the two of them have had such radically different playstyles. Naoe, the shinobi, embodies the classic style, specializing in stealth and secrecy. Yasuke, meanwhile, is a heavily-armored samurai who walks right into the heart of battle, fending off enemies with deft skill, but far less subtlety.
And according to an interview with producer Tu Yang and assistant director Zhu Bijia in , players can complete 90% of the game using just Naoe (or, presumably, just Yasuke), but are much better off experimenting with both protagonists. There's quite a bit of exclusive content to each storyline, and, although it's technically possible to complete most of the game with just one of them, players will get a more complete picture of the story by dabbling with both.
It is possible, then, to stick to one playstyle for almost the entirety of . However, you may be missing out on quite a bit in order to do so. For example, there are unique routes tailored to each character's strength in certain levels. Sometimes, the two characters follow the same paths; at other times, the same level might play out in two completely different ways depending on the character chosen. There may be a well-thought-out sneaking path around the back of a building for Naoe, and a path for Yasuke to blaze right through the front doors.
Screen Rant sat down with art director Thierry Dansereau to discuss the visual world of Assassin's Creed Shadows and the new ways to interact with it.
According to the developers, the characters also have unique interactions within their specific missions — certain dialogue with characters they meet, or the events they witness, or a combination thereof. Naoe's connection to the war may give her more of a personal angle against certain
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