It's only a matter of time before the Root of Nightmares raid in Destiny 2 Lightfall goes live. Since this is a new raid, Bungie will be enabling contest mode for the first 48 hours, and the first team to complete it will be rewarded with the world's first belt.
However, the developers have been encountering some game-breaking glitches, which could potentially hamper the experience during the Destiny 2 Root of Nightmares raid. These glitches involved some Exotic weapons, which the developers have disabled for now.
The first Exotic weapon to fall prey to this issue was Winterbite, a Glaive that uses heavy ammo. The weapon was introduced during the Destiny 2 Lightfall campaign and was promptly disabled by Bungie after dealing more damage than intended. The weapon is still disabled and will only be enabled after the raid race for the Root of Nightmares ends.
Jotunn was the next weapon to fall prey to such an issue. Along with the Solar scavenger mod, players picked up more ammo than they would usually pick up under normal circumstances while interacting with a special ammo brick. Although this glitch was only noticed in PvP, the developers disabled the weapon in PvE modes as well to prevent this bug from appearing in these game modes. Jotunn will not be available during the Root of Nightmares raid either.
It's also believed that a third Exotic could soon be disabled. The Grand Overture is an Arc powered Machine Gun often used in specific DPS scenarios. As seen in a video posted by Cheese Forever, a Destiny 2 content creator, this weapon can infinitely blind enemies in any encounter. Since blinding is a way to stun the Unstoppable Champions, it could be used to cheese most Legendary and Master activities.
For now, it's unclear if
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