Destiny 2 Root of Nightmares is finally live. Here, players must go through four encounters to collect pinnacle gear. With new mechanics and enemies tied to the Raid, everyone will need to put in extra effort during the contest modifiers. Balancing damage while cracking puzzles isn't the easiest task in the world.
This article will guide you through the first encounter's mechanics, involving tormentors, orbs on spiral, Psion bubbles, and a lot of adds (additional enemies). Before starting the encounter, you must assign one player to link orbs, two players to defeat Psions, and three players to defeat Tormentors.
Disclaimer: The terms "nodes" and "spiral" refer to the same thing where the orbs spawn. Their use in this article follows the community's general callouts.
As mentioned earlier, the first encounter within Root of Nightmares involves carrying a small orb and a "Field of Light" buff from the starting point to the opposite side of the arena. However, while one player handles an orb, the rest of the arena gets filled with waves of adds, Psion bubbles, and Tormentors.
Upon starting the encounter, all six players will see a "sweeping terror" with a countdown, which will wipe out the entire fireteam if it reaches zero. This is your wipe mechanic in this encounter, so prioritize resetting the timer.
During this time, locate two Psions within a bubble (similar to Vox Obscura) and defeat them to spawn a Tormentor.
Once a Tormentor is killed, the "sweeping terror" countdown will reset, allowing the player assigned to an orb to carry it further into a different node. The locations of the nodes and spirals can be identified by the small line of light emitting from each orb.
Anyone trying to obtain the "Field of Light" can
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