A 3D animator and long-time fan of Nintendo's highly customizable Miis, playable characters in games like Mario Kart Tour, has developed a Mii-inspired independent character creator with Unreal Engine 5. This is one of the latest projects influenced by Nintendo's enduring creative appeal.
Introduced alongside the 2006 launch of the Nintendo Wii, Miis are characters belonging to the Nintendo universe itself, as opposed to having origins in specific franchises. The characters are known for starring in several Nintendo titles, including Nintendo Switch Sports — the younger sibling to the Wii's launch title, Wii Sports. Both titles center around the Miis participating in a variety of athletic events, the latter having the player replicate actions like golf club strokes and football tosses with the Wii remote.
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Inspired by Miis' unique art style, developer Nick Ladd learned how to replicate similar, yet distinctive characters for a character creator called Lil Ladds. Leading up to the launch of Lil Ladds, Ladd was already a 3D animator with companies like Meta, Nickelodeon, and TEDtalks. As he was learning to design games with Unreal Engine 5, he used Miis as a goal for the type of character he was hoping to end up with.
Like Miis, Ladds, Lil Ladds' titular characters, have simplistic features whose interchangeability is the biggest draw for players. Players are able to change their Ladds' hair, facial expression, skin tone and more. As opposed to Miis who have 3D bodies and 2D faces, the facial features in Lil Ladds are 3D, and more diverse. Lil Ladds players are also able to scale the size of features like eyes, nose, and lips to be bigger or smaller. Because Miis have played in
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