Sons of the Forest got its first big patch yesterday, bringing a bunch of bug fixes and new features to the incredibly popular survival sim(opens in new tab). And, look, there's a lot of new stuff that we'll get into further on, but let's not bury the lede here: Kelvin—sweet, precious Kelvin(opens in new tab)—will no longer go absolutely hogwild cutting down trees with your treehouse in them. This is somehow both excellent news and the worst thing I've ever heard.
But suppressing Kelvin's free spirit isn't all Sons of the Forest's Patch 01(opens in new tab) does. You'll also be able to find a few new tools to help you in your anti-cannibal quest the next time you fire the game up. Specifically, you'll now be able to make use of a hang glider and a set of binoculars to scout and traverse your surroundings, and build a defensive wall gate to protect your valuables from marauders.
If you don't know how to get these new toys, you're in luck, we've already got guides on where to find the binoculars(opens in new tab) and where to find the hang glider in Sons of the Forest(opens in new tab).
There's plenty of other additions, and I'll include the full patch notes below, but what seems notable to me is the way the patch makes the game a little more dangerous. There's a new mid-game boss fight, some of the cannibal villages now have lookout towers, shotgun damage has been halved and, as if that wasn't enough, «Angry regular cannibals can attack now by jumping out of trees,» possibly the most threatening single sentence ever committed to writing.
The patch has also upends the Sons of the Forest speedrunning meta(opens in new tab) by fixing the glitch that let you use sticks to get through locked doors, updates the game's DLSS
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