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Digital game distribution muscled in on the former dominance of boxed releases long ago. But now the digital realm is fragmenting, as myriad new ways to consume games compete for user attention.
In step with that movement, the very definition of what counts as a 'game platform' is shifting, in no small part because of recent year's emphasis on live servicing of titles. In fact, the medium itself might someday soon brace itself for a flight from the very notion of 'platform' in the traditional sense.
With all that in mind, episode seven of the Playable Futures podcast turned its attention to the future of game consumption, and the shift in the dynamic between user, creator and platform.
The result was a wide-ranging, insightful conversation between two brilliant guests – Playco's chief administrative and legal officer Stephanie King and Midia Research's co-founder, senior analyst and VP of data Karol Severin. Both brought robust analysis and fascinating data – and a lot of vibrancy and infectious enthusiasm.
You can listen to the episode in the player below or download the file directly here – and scroll down for some of the episode's highlights.
As veterans of the industry, each of our guests has seen first-hand the changing face of game consumption. King's career has taken her from senior positions at Zynga and Twitter to instant gaming outfit Playco, while Karol has spent his career analysing and understanding the evolution of the gaming medium, its relationship with consumers and culture, and its place within the wider entertainment landscape.
As such, they take a long view on changing consumer behaviours across boxed, digital ownership,
Read more on gamesindustry.biz