No Man’s Sky published patch 4.15 to fix some technical issues that appeared with its latest major update, Fractal. Ever since the initial release of No Man’s Sky in 2016, developer Hello Games has been regularly releasing updates to improve its space-based action-adventure game, whether to fix errors or bring new content for players to enjoy.
Fractal is the fourth major update for No Man’s Sky, including full support for the recently released PlayStation VR2. This update not only brought support for Sony’s latest VR headset and its three-axis gyroscope, but it also came with a variety of quality-of-life and accessibility improvements. The Fractal Update brought new content for players to discover, from a new starship to the Utopia Expedition, a challenge where players have to work together to rebuild an abandoned solar system.
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A month after the release of the No Man’s Sky Fractal Update, Hello Games published a fourth patch to fix various issues causing performance issues, gameplay hindrances, and even console crashes. This patch 4.15 for No Man’s Sky is already live on Steam and will be coming to other platforms in the near future.
While the PS VR2 version of No Man’s Sky brought enhanced reflections, terrain tessellation, increased draw distance, denser foliage, and better textures to ensure an in-depth immersion, a bug fixed by patch 4.15 caused performance issues on the VR headset. An issue specific to the Steam Deck made the game crash, while a variety of issues caused visual glitches on all platforms. Following the feedback of players, Hello Games fixed these errors to improve the overall experience on No Man’s Sky. This patch is the fourth one
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