The highly-anticipated hotfix 7.0.0.6 for Destiny 2 is finally live after a lengthy server downtime, with the update bringing a much-needed fix for many of the game's issues, especially one that has been persistent since the launch of the Lightfall expansion. While this patch won't fix every bug plaguing Destiny 2, it addresses several problems involving the game's newly revamped build crafting, damage glitches involving several Exotic weapons, the weekly Deepsight weapon pattern chest from the Root of Nightmares raid, a few Quality-of-life changes, and much more.
Glitches and bugs are common during and after major content releases, and fortunately, the developers are proficient at stamping out these problems quickly. However, players have been uncovering new issues at an alarming rate in the weeks following Lightfall's launch. While a few of these bugs were either harmless or indirectly beneficial for player progression, like the invulnerability glitch in one of the Destiny 2: Lightfall campaign missions, most of the issues were game-breaking and caused one or several parts of the game to be deprecated or outright disabled until fixed.
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Bungie's response to such bugs in-game has been swift, with the developers delaying the Iron Banner Crucible event until the Invisibility glitch received a fix. Shortly after the launch of Lightfall, players discovered that several Destiny 2 enemies' damage is tied to a player's FPS, with the Cabal Thresher aerial ships being the most notorious perpetrators of this issue. The latest 7.0.0.6 patch has thankfully adjusted the damage output of the Threshers, alongside fixing the bug that made EDZ unavailable to several players. The
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