With certain changes in difficulty in Destiny 2 Lightfall, activities in both low and high tiers have become unbalanced in many ways. While the former feel tougher than before, high-end PvE activities feel ridiculously easier. Due to this, enemies seem to have become bullet sponges for primary weapons, forcing players to use their abilities.
However, in the latest This week at Bungie (TWAB) blogpost, the company announced that a buff on primary weapons will be coming with the mid-season patch. Although both Legend and Master enemies received a 10% health nerf across all activities, it seems that the primary weapon archetypes are going to become meta in a week or two.
Aside from Machine Guns, Primary weapons are the second-best choice when it comes to clearing adds (additional enemies) in any activity. From long- to short-range firearms, primary archetypes hold the capability to deal sustained damage to anything due to the number of ammunition in one magazine.
However, due to difficulty spikes, some of the primary weapons weren't dealing enough damage even to elites, resulting in players using their abilities or Heavy ammo on an orange bar. Alongside the upcoming mid-season patch, fans can expect the following changes to the primary firearm types:
Upon asking if the changes are for Legendary weapons as well, Destiny 2's official support Twitter account replied with the following statement:
Hence, Destiny 2 players should note that the aforementioned changes apply to both Legendary and Exotic weapons. Additionally, the buffs on Auto Rifle and Scout Rifle will be further stacked with the recent damage buff on Quicksilver Storm and Touch of Malice Exotic weapons.
The recent changes in the last two mentioned Destiny 2 primary
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