Bungie has announced plans for a Destiny 2 mid-season weapon balance sweep that will see the PvE damage for multiple primary weapon classes receive a massive buff. The launch of the Lightfall expansion for Destiny 2 came with what Bungie portrayed as a significant increase in difficulty. However, some players argue that the changes went too far, or led to tedious grind instead of challenge. Bungie appears to agree, as it's planning massive balance changes with weapon buffs at the heart of an upcoming update.
Prior to the launch of Lightfall, Bungie said explicitly that it would be «bringing challenge back» to Destiny 2. An accompanying blog post went into more specific detail regarding those changes, which included Power level adjustment changes to Hero, Legend, Master, and Grandmaster difficulties, as well as the removal of Adept. However, while few would disagree that difficulty has been increased in some ways, overall balance has been messy.
Bungie Outlines Changes to Destiny 2's Difficulty and Commendations
Weapons are one area where Bungie didn't appear to do its due diligence for balance with its Lightfall difficulty changes. Frustrations were immediate about certain underwhelming Destiny 2: Lightfall weapon types, with a focus on primary weapons, feeling significantly weaker post-Lightfall compared to prior. Bungie agrees, and says in its latest This Week at Bungie blog that it will be making a PvE primary weapon balance sweep as part of Lightfall's first mid-season update.
Against red and orange-bar enemies, Bungie is making massive buffs to several weapon types. Auto Rifles are having their damage increased by 25%. Pulse Rifles, Hand Cannons, and Sidearms will be buffed 20%. Scout Rifles will also be buffed, having
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