The Last of Us Part 1 was in rough shape(opens in new tab) when it finally made its long-awaited debut on PC earlier this year. It gave us the blessings of Eyebrows Joel, which was pretty great(opens in new tab), but not quite great enough to make up for the fact that performance was brutal and crashes were far too common: Nearly 9,700 user reviews on Steam currently have it sitting at a «mostly negative» overall rating, a very unexpected response to such a highly anticipated game.
A hotfix(opens in new tab) went live on March 29, the day after The Last of Us Part 1 appeared on Steam, which focused primarily on «stability and performance improvements and other smaller improvements.» and Sony and Naughty Dog also said they were «closely watching player reports and actively working on a patch with more bugfixes, to be released soon.»
The patch notes for that hotfix were effectively useless, stating only that it «fixed several performance & hitch related issues impacting some users.» It also added «extra crash diagnostic information» to help developers track down certain issues, and said that «additional improvements and investigations based on user feedback are underway.»
Reactions to the first hotfix announcement on Reddit(opens in new tab) were not widely positive, as many people said the hotfix did not improve the game's performance or stability on their PCs, and in some cases made it even worse.
A second hotfix went live earlier today, taking the game to version 1.0.1.6(opens in new tab), and while its patch notes are similarly slight, it does at least provide a couple of specifics:
It doesn't appear to have brought about any widespread improvements either.
Some users in the thread have reported some luck improving
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