Featuring a powerful cast of hosts, Tabletop News is aiming to bring a consolidated weekly news show to the tabletop gaming space. Though not a wholly original concept--websites like Dicebreakers and podcasts like The Dice Tower cover press releases and announcements within the tabletop gaming space--Tabletop News is looking to differentiate itself by solely focusing on news stories and delivering them in concise 12-minute long episodes.
To get a better understanding of what Two Kings Entertainment is hoping to accomplish with Tabletop News and what the team behind the show wants to achieve within the industry, I sat down to talk with Two Kings Entertainment executive producer Adam Rady and Tabletop News producer and host Michelle Nguyen Bradley. The two answered my questions about why the tabletop community needs a show like this, why they're opting to launch through a Kickstarter campaign, and how Tabletop News is designed to be approachable for--as Rady puts it--the «curious gamer.»
I don't know how much of this you can speak to, but why did y'all feel like now is the time? What about the past few years have made y'all go, «The tabletop community needs a consolidated weekly news show?»
Rady: In terms of why I came to the understanding--I was just looking around at what the tabletop space was, and I felt like it needed it. I was looking at what we already have, and what we have is a lot of actual plays. We have a lot of content and a lot of reviews and gameplay. And so I thought, «Okay, well there's an obvious desire for content, an obvious consumption of content and of games.» So I thought, «Well, what is something that is a service that this industry doesn't have yet?» And it was fairly quickly obvious when we
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