Veteran video game designer Cliff Bleszinksi has said fans should “stay tuned” for news on LawBreakers.
Bleszinski tweeted on Thursday that he’d received a text from his lawyer about the game.
Developed by the now-defunct developer Boss Key Productions and directed by Bleszinski, LawBreakers was released in August 2017 to positive reviews.
The game would shut down just one year later, however, citing a low player count as the main issue.
In follow-up tweets, Blaszinski expressed confusion at the swell of support following his initial tweets, as LawBreakers’ original release was largely unsuccessful by the standards of his earlier projects.
“It confuses the hell out of me how people were rooting for the game to fail and when it did now there’s a ton of support for it,” he said. “Gamers are weird, yo.”
Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.
In the final tweet in his thread, Bleszinski wrote: “The team worked their asses off on it. I relocated many people from other parts of the world for it and the internet was like ‘HAR HAR it doesn’t have enough players. Meanwhile, [the] studio craters and I have to deal with a year of crippling depression out of guilt.”
In April 2018, eight months after the game’s release, Boss Key released a statement reading: “The fact is, LawBreakers failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated.
“And while a pivot to free-to-play may seem like the easiest change to make, a change of this magnitude takes publishing, planning and resources to do it.””
LawBreakers was taken offline in September 2018.
Read more on videogameschronicle.com