Indie developer Steve Gaynor is running Gone Home(opens in new tab) developer Fullbright as a solo outfit from now on, having split with the team making the narrative driving adventure Open Roads(opens in new tab).
As reported by PCGamesN, Gaynor published a blog post(opens in new tab) explaining the organisational change. «Last time I sent one of these we were just wrapping up the first round of press for Open Roads» it begins. «Then there was some serious turmoil at the studio. I stepped away from the project. Not much was shared about what we were working on. I did my best to reflect and reconsider how I worked with people.»
The «serious turmoil» Gaynor refers to occurred in 2021(opens in new tab), when a report by Polygon (opens in new tab)claimed that Gaynor was a «controlling» and «demeaning presence», resulting in the departure of fifteen employees from Fullbright, reducing the studio to just six people. The report didn't accuse Gaynor of sexual harassment or «explicit sexism» but that Gaynor's «behaviour toward workers, specifically women on the team» created a toxic culture that directly contributed to the departure of at least 12 employees. One employee described it as like «working for a high-school mean girl,» adding that «His go-to weapon was to laugh at people's opinions and embarrass them in front of other people.»
In 2022, Game Informer reported that Gaynor stepped down from his role as project lead some time after the allegations surfaced. Now it appears he's removed himself from any association with the game entirely.
«The last few years have shown me my own strengths do not lie with attempting to manage a large project or direct the work of others,» Gaynor writes in his blog. «I was increasingly
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