Overwatch's Game Director Aaron Keller has put out a blog post about the future of PvE for Overwatch 2, and why they cancelled their original vision for PvE. Aaron Keller went into great detail about the history of Overwatch's development, their original vision for PvE, and future Overwatch PvE content, summarized below:
PvE is still continuing for Overwatch in the form of Story Missions Story Missions are linear narrative missions, beginning in Season 6. Hero Missions/Hero Mode was cancelled. Overwatch was originally a FPS MMO, Project Titan, so the development team was already interested in PvE when Overwatch launched. PvE development had begun in 2016 with the launch of Overwatch, and the scope continued to grow. Ultimately, their vision was too gargantuan, and the live game began to suffer from developer resources being pulled from it. The Overwatch team felt that they could no longer deliver on the large expectations people had after their Hero Missions announcement, so they decided to cancel it. After the launch of Overwatch 2, the devs realized they could not afford to take dev resources away from future seasons in a live service game, and decided to cut Hero Missions. The decisions was very difficult for them to reach, and they are sorry. The Overwatch 2 team is planning more types of co-op content for the future, and is excited about the direction of the game, and is looking forward to show off their work. BlizzardHey all. It's been an emotional week in the world of Overwatch. A few days ago, we talked about our change in approach to PvE in Overwatch 2 and released a high-level roadmap for the year. We're really excited for everything we’ll be launching soon, but much of the discussion this week has been about
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