Overwatch 2 is scrapping the co-op PvE mode that was originally billed as a big reason for the sequel to exist in the first place.
In a livestream (opens in new tab) accompanying the new Overwatch 2 roadmap, Blizzard confirmed that the original plans for a separate, distinct "hero mode" with open-ended progression and talent systems will now be replaced by regular "co-op gameplay and co-op experiences" baked into the live-service experience.
"With everything we've learned about what it takes to operate this game at a level you deserve, it's clear that we can't deliver on that original vision for PvE that was shown in 2019," said executive producer Jared Neuss. "What that means is that we won't be delivering that dedicated Hero mode with talent trees, that long-term hero progression. Those things just aren't in our plans anymore."
Game director Aaron Keller added that "the original vision for Overwatch 2" was changed to "get something in front of players sooner."
"We made a commitment to always prioritize the live game and to all of the people playing it, and to devote all of our development efforts there," said Keller. "We want you to experience it more often and with more variety than we originally announced."
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