Suicide Squad: Kill the Justice League's lengthy delay is reportedly down to "polish," and doesn't allow time for any substantial rework of the game.
Bloomberg reporter Jason Schreier claimed as much in a tweet yesterday on April 13, shortly after Suicide Squad's delay was announced. The reporter claims that the team at developer Rocksteady was told the delay was purely for "polish," and isn't related to the recent gameplay showcase from back in February.
On Suicide Squad...1) Nine months is not enough time to completely change the nature of a game2) The team was told that the delay was for polish and not related to the February gameplay showcase3) Lots of other factors can affect release timing (like the console makers)April 13, 2023
"To be clear: 'polish' can mean lots of things, from performance optimization to balance tweaks to bug fixes to server stability," Schreier added in a further tweet (opens in new tab). "Folks are surprised a dev would take nine extra months to polish a game, but that's actually normal these days. (Nine years between games: less normal)," the reporter further added.
When Suicide Squad's big gameplay showcase debuted in February, reactions were mixed. Viewers were overly negative in response to the game's gear scores and battle pass features, and the reveal that Suicide Squad would be the latest game to require an internet connection at all times similarly didn't go down too well with viewers.
The following month in March, Schreier reported that the Suicide Squad game had been delayed. At the time, it wasn't clear exactly why the date was set to be pushed back, but this new information suggests that critical feedback is not a key focus of the extra time.
What we do know for sure is that
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