The first full-on patch for The Last of Us Part 1 on Steam is live(opens in new tab), and as is usually the case with these things, the early results seem mixed: Some players are saying the update has dramatically improved the game, while others are still struggling with poor performance and crashes.
«Patch 1.0.2 addresses some crashes, improves performance in some areas, and fixes several gameplay and UI issues including some animation, texture, and lighting bugs,» developer Naughty Dog said on Twitter. It added that it is «continuing to watch and investigate player reports, and will keep you updated on future improvements and patches, including a mouse jitters fix.»
Because, unfortunately, the «jitters» issue is not addressed in this patch. Naughty Dog had intended to address the problem in a hotfix, but said earlier this week that it had to delay the fix because it caused «unexpected issues» elsewhere. Mouse and camera jitters «for some players, depending on hardware and display settings,» remains in The Last of Us Part 1's known issues list.
The patch does promise to improve texture streaming to reduce CPU usage, which was another big problem for players. (On the upside, it also gave us Eyebrows Joel(opens in new tab), for which we give thanks(opens in new tab).) Some users have reported improvements on that front—AxelStu(opens in new tab) on Steam, for instance, said there's «no more stuttering because of CPU and that decompressing thing»—but many others aren't seeing it.
«Sadly, I see no improvement on my 5600X/3080 12Gb setup—the 5600X is being pounded and very rarely drops below 90% utilization which is insane,» Dry_Mud_8098(opens in new tab) wrote on Reddit.
«Update made the game so much worse for me, last
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