Mobile card-battling game Marvel Snap is getting weekly balancing updates, according to developer Second Dinner.
In a new blog post detailing the game’s latest update, the studio says it will now be introducing weekly ‘over the air’ (OTA) updates, which won’t require players to download new patches.
Until now, the game has been receiving updates every month, but Second Dinner notes that players have been complaining that it takes too long for some over- or under-powered cards to be tweaked to make the game more balanced.
“Starting with our upcoming April patch – currently scheduled for April 18 – we’ll be making weekly changes to cards in the game,” the studio writes.
“Our patch every four weeks will continue to release on Tuesdays and include card updates as well, but the intervening weeks will each feature changes going live on Thursdays via OTA.
“We know this is just the sort of balance attention and prioritisation that many of you have clamored for, so thanks for your passionate feedback! It’s been a multi-team effort to get this process buttoned up over the last month, and we all hope you’re as excited as we are.”
The studio also explains that it will only introduce a few tweaks with each update because it doesn’t want to instantly upend the balance with widespread changes.
“We’ve avoided changing more than a handful of cards at a time for a while now, and we think that’s a good thing because they’re easier to digest,” it says.
“Plus, pacing out these changes lets us lightly freshen the metagame periodically, rather than shake it all up at once and then watch things settle into a new state of stasis.”
According to Second Dinner, these weekly updates will mainly involve changing cards’ numerical stats, rather than introducing
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