Marvel Snap(opens in new tab) players are getting the new Kitty Pryde card for free, because the original Kitty Pryde card that launched at the end of March—and was then quickly pulled—was so broken that it would've basically required an overhaul of the entire game to fix.
Kitty Pryde debuted in Marvel Snap on March 28, but it quickly became clear that the card had problems. On March 29, principal game designer Glenn Jones posted a five-tweet thread(opens in new tab) answering some questions about the card, including a rundown of bugs related to Lockjaw, The Collector, and Beast. But those answers only seemed to attract even more questions, confusion, and complaints. The next day, March 30, developer Second Dinner temporarily disabled the card in order to «resolve an issue that sometimes results in a game crash when playing against Kitty Pryde.»
«We're sorry for this inconvenience and will compensate all players at a future date,» the studio said. «We're working hard to resolve this issue and will provide updates as we learn more information.»
Even though it's now nearly three weeks since the card was disabled, there's still been no sign of a return. A new Marvel Snap patch(opens in new tab) went live today, in fact, and yet Kitty Pryde remains conspicuous in her absence. The reason, Second Dinner explained in an update(opens in new tab), is that the card wasn't just bugged, it was weaponized.
«We’ve been exploring fixes for Kitty Pryde’s multiple issues. However we’ve found that in order to do so, it would involve fundamental changes to our current game engine,» the studio said. «Instead of modifying the entire game’s ruleset or rereleasing a partially-bugged card, we’re reworking Kitty’s design to satisfy her existing
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