Blizzard released a blog post talking about the feedback they have received from the Diablo IV Beta and turning it into change. We have summarized all of the highlights, including updates to dungeon layouts, classes, fonts, UI, and more, all of which will be incorporated into the game before launch on June 6! Diablo IV Open Beta Retrospective Blog Here is a brief summary of the highlights from the aforementioned blog post:
Dungeons Dungeon layouts were optimized across all zones to minimize backtracking. Small amounts of monsters will now chase after the player to help complete the «Kill All Monsters» objective in dungeons.Classes Barbarians now have a flat 10% passive damage reduction. Barbarian's Whirlwind Skill now deals more damage and consumes more Fury. Druid's Companion Skills will now deal heavily increased damage.
Druid's Ultimate Skills have had their cooldowns reduced. Necromancer's summoned Minions will now die more often, requiring players to utilize Corpses more frequently. Necromancer's Corpse Explosion damage has been reduced.
Rogue's Subterfuge Skills have had their bonuses increased. Rogue's Imbuement Skills have had their cooldowns increased. Sorcerer's Charged Bolts damage has been increased and the Mana cost has been decreased.
Sorcerer's Chain Lightning damage has been reduced and its effectiveness against Bosses has been lowered. UI Actions can now be bound to the mouse wheel. Chat has been moved to the left side of the screen when using the centered action bar layout.
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