Molotov, or Incendiary grenade, is a useful piece of equipment that was initially introduced along with the launch of Counter-Strike Global Offensive. The spread of the grenade has recently been reworked in the upcoming version, named as Counter-Strike 2, along with significant changes to the mechanics. The rework is currently available for testing for a few players who received an invitation to access the limited beta.
It also features changes to weapons and maps along with some tweaks to lighting and graphics. This article will cover the changes to the Molotov spread in Counter-Strike 2.
When Valve released Half-Life: Alyx back in April 2020, it became an instant hit that featured a massive improvement in the mechanics and graphics compared to its prequels. It featured an improved version of the liquid effects and shaders which gave a realistic look upon movement.
This initially began in July 2020 when the creator of a community project ZooL (@ZooL_Smith) uploaded a video of an improved Molotov which received a comment from a user named Kosan (@megakosan) stating:
While there was no official comment from the developer at the time, it seems to have noted the idea along with the feedback and implemented the changes in Counter-Strike 2. A Visual Effects Developer at Valve tweeted:
The updated Incendiary grenade has finally made its appearance in the Counter-Strike 2 limited beta. It has been visually improved along with a new mechanical change to its spread which sparks a new dynamic and realism to the game.
The spread of Molotov in Counter-Strike Global Offensive would remain stagnant in the explosion area during most of its ignition time and would spread in the last few seconds before it was about to expire.
However, in
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