Counter-Strike 2 is Valve’s upcoming first-person shooter (FPS) title that will succeed Counter-Strike: Global Offensive (CS:GO) as a sequel. It is going to be more demanding than its predecessor and may present a significant load on the system’s graphics card. The game will bring along various updated features and graphical improvements upon its public release.
The title’s upgrade to the Source 2 engine can have a large impact on the overall optimization. Various content creators and Limited Playtest players with powerful rigs have reported that they are unable to achieve high triple-digit frame rates.
The presence of high-resolution elements and the developers capitalizing on Source 2’s rendering tools has made it a power-hungry game. Upcoming changes include unified lighting, map reworks, volumetric smoke, and even a few gunfire sound updates.
Counter-Strike 2 is currently live in a Limited Playtest environment and features Dust 2 as the only playable map. A few selected gamers have been invited to try out the upcoming title for data-gathering purposes. This includes several popular players and streamers like Shroud, fl0m, n0thing, and Tarik.
Shroud uses a PC decked out with an Nvidia RTX 4090 and the Intel Core i9-13900K processor. The player has been streaming the title since he gained access and has showcased the system's inability to score frame rates above 400 consistently.
The frame rate numbers are quite similar for other players with high-end builds as well, hinting that Valve's upcoming title might be poorly optimized; however, it is important to note that the game is being playtested, and the final product can vary.
Various tech giants are already developing higher refresh rate displays like the Alienware 500 Hz
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