Cyberpunk 2077 devs have posted a new "Behind The Settings" video that discusses the upcoming Path Tracing update and NVIDIA Overdrive RT mode that is coming to the game next week, talking about how taxing the new visual mode will be on modern-day GPUs and how DLSS 3 can definitely assist with adding more performance.
A few days ago, NVIDIA published a video of the Cyberpunk 2077 RT overdrive mode and the first unveiling of the Path Tracing Technical Preview which will be available to everyone to try out on the 11th of April as a free update. The video showcased that with the game running natively & with Path Tracing enabled, the NVIDIA GeForce RTX 4090 could only manage 16 FPS whereas enabling DLSS 3 boosted the performance to over 100+ FPS.
Now, Cyberpunk 2077 devs themselves, including Cezary Bella (Graphics Programmer), Jakub Knapik (Global Art Director), and Giovanni de Francesco (Senior Technical Lighting Artist), have revealed even more details, highlighting the various performance aspects of the new modes & revealing how taxing Path Tracing is.
For the demonstration, the Cyberpunk 2077 devs used a high-end PC running an AMD Ryzen 7000 Desktop CPU with NVIDIA's GeForce RTX 4090 GPU. Following is the test configuration:
NVIDIA & Cyberpunk 2077 devs already stated back at GDC 2023 that you will need a very powerful PC equipped with RTX 40 GPUs to fully enjoy what Path Tracing and RT Overdrive Mode offer in the game. The team is aiming for a good and playable experience on the RTX 40 series across the board so it looks like users running an RTX 4070-class GPU would also be able to run the game with Path Tracing enabled and get decent FPS.
Although the native Path Tracing performance is not shown, we do get to see the
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