Cyberpunk 2077’s patch 1.62 is available for PC players, adding support for Ray Tracing: Overdrive Mode. For those with powerful enough hardware, it allows for full ray-tracing or path tracing with limitless emissive sources resulting in ray-traced shadows, reflections and so on for every object. Head here to see it in action.
Of course, as the developer notes, it’s not perfect. “Because it is so new and fundamentally different from what we’ve been using so far, we know it’s not going to be perfect from the start, and players might experience some issues – that’s why we’ve decided to call it a ‘Technology Preview.’ This is a vision of the future we want to share, and we’re committed to continue working on and improving this feature.”
So what does this “vision of the future” demand in terms of hardware? You’ll need an Nvidia RTX 40 Series GPU, though it’s also playable on the GeForce RTX 3090 at 1080p/30 FPS. Other GPUs with ray-tracing support and at least 8 GB VRAM can only render path-traced images in Photo Mode.
Other changes include support for Nvidia DLAA, an AI-based anti-aliasing setting (which requires an RTX GPU) and Intel XeSS Super Sampling 1.1. The Benchmark also provides more details in its results, from the GPU’s driver version to settings. Check out the full notes below.
Patch 1.62 — Ray Tracing: Overdrive Mode
Path Tracing: Technology Preview
DLAA
Intel XeSS
Benchmark improvements
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