Nightdive, the studio behind the System Shock remake, recently boasted about using AI to create artwork of its game's own evil AI. And, well, things slightly backfired on the developer.
Nightdive used AI software Midjourney to create a picture of Shodan, and then proceeded to share the image on its social media feeds.
«Look at you, hacker: a pathetic creature of meat and bone. Your body, weak, fragile. How can you challenge a perfect machine? Imagine, how would my immortal body look like? Designed by an immortal machine for an immortal machine,» the studio wrote, with the accompanying picture of System Shock's antagonist.
Needless to say, this post sparked a fair amount of backlash, with replies such as «Pay an artist. I don't want to see slop made from a plagiarism machine» and «Please just put more love and effort into making the game good, rather than jumping into the 'automated plagiarism' trend» monopolising the thread.
Some have even suggested they are no longer going to order the game, based solely on this tweet. «Sorry, but we do NOT tolerate AI art,» one user replied.
The overwhelmingly negative reaction has not been missed by Nightdive, and now the developer has responded to the comments by stating it was simply hoping to "[start] the conversation".
«An AI using AI to imagine what AI would look like in a physical form; doesn't get more meta than that,» the studio wrote, resharing its original AI generated Shodan tweet.
An AI using AI to imagine what AI would look like in a physical form; doesn’t get more meta than that… which was the entire point of starting the conversation https://t.co/A8BCkwP5V9
"[Shodan] was one of the first examples of 'AI running amok' in video games (albeit a concept pioneered by
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