Blizzard’s day one Diablo 4 patch notes have rolled out, with a small number of key changes making the list including nerfs to several Diablo 4 classes. This server-side update is a background change, meaning if you’ve already started blasting through the RPG game you shouldn’t need to quit out and download a patch. However, there are also a few changes made that the Diablo 4 team hasn’t publicly listed, leaving some questions as to clarity from the developer.
The Diablo 4 hotfix hits a few things that were seeing notable power spikes from early play, and also bumps up the late-game challenge a bit. The best Barbarian build makes heavy use of Shout skills for their fantastic personal and team-wide buffs, but it’s a little too easy to drop their cooldown dramatically using items. Sadly, then, the ‘Shout skill cooldown reduction’ affix will no longer appear – it feels a little sad to lose it altogether, but perhaps they’ll return in a more finely-honed form in the future.
The Rogue’s Inner Sight class specialization is a cornerstone of some of the best Rogue builds, allowing you to gain bursts of unlimited Energy by targeting marked enemies in sequence. Unfortunately, you’ll now have to wait for an agonizing four seconds after the effect expires before the marks will appear again, somewhat slowing your roll.
Sorcerers also get hit with a small nerf, with Flame Shield now being placed on full cooldown when equipped into an Enchantment slot – this is presumably just to avoid any unintentional trickery that can be performed by equipping it at the perfect time to benefit from its cheat death bonus. Flame Shield is a mainstay of some of the best Sorcerer builds, so there’s a good chance you might be affected, but most players
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