Cyberpunk 2077 Patch 1.62 is now available for download which adds support for Path Tracing through the NVIDIA RT Overdrive mode.
The new Cyberpunk 2077 1.62 Patch makes the world of Night City more beautiful and believable with accurate global illumination and shadows achieved through the use of Path Tracing. NVIDIA and CD Projekt Red developers have already stated that the game will become very demanding when RT Overdrive mode is enabled and you will require the best of the best hardware to run it at a stable frame rate. That's one reason this is only a "Technical Preview" for now & standardization of Path Tracing will require further optimizations down the road.
According to Jakub, Ray Tracing in games has more importance in the development process than just looking good. For example, he states that Ray tracing is helping solve some major problems encountered in game development. While ray tracing addresses certain individual elements of the rendering pipeline such as fixing the shadows, the reflections, or the ambient occlusion.
All those element layers are stuck up on top of each other while Path Tracing goes a different route & rather than having to do all those layers individually, it does them all at once in a single proper unified rendering pipeline. Compared to standard ray tracing implementations, the path-traced image is way more balanced, it's way more accurate and also more beautiful. The rendering is said to be similar to the rendering techniques used by animated films in the past which would take the game (Cyberpunk 2077) one step closer to photo-realism.
Cyberpunk 2077 RT Overdrive Mode PC Requirements
As per CD Projekt Red, the NVIDIA RT Overdrive Mode for Cyberpunk 2077 is only supported by the following
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