«Seven weapons, blood and gore, twisted music by Seepage & Psyko Syndikate, and maps where you can blow up everything,» Slayers X: Terminal Aftermath: Vengance of the Slayer(opens in new tab) promises with its YouTube trailer(opens in new tab). «Its awesome. started making it in 1998 in high school with my friend and now im 37, so i have life experience now.»
Say no more, I'm in. Slayers X is a retro-style FPS coming by way of Hypnospace Outlaw creator Tendershoot a prominent Hypnospace Outlaw(opens in new tab) character, 14-year-old Zane Lofton, now the 38-year-old manager of a «Dollar$aver» store. We first reported on Slayers X and Hypnospace's upcoming spiritual successor, Dreamsettler(opens in new tab), last April, and the demo for this spin-off FPS dropped in June.
Hypnospace Outlaw is still an imminent play on the old back catalogue for me, so I'm happy to report that Slayers X still lands even if you're coming in fresh. The lore on display is enticing rather than alienating.
Like Bubba Blue explaining the various preparations of shrimp, a true connoisseur knows that the phrase «retro shooter» belies infinitely cascading variations and subgenres, and drilling down I'd say Slayers X gives strong Build engine vibes. Like Duke Nukem or Blood, you've got these very vertical, expansive levels that try to create recognizably real-world locations in that Doom-y, 2.5D rendering style.
Zane's suburban home, complete with secret underground sewer base, is charming and detailed, with bits like his hung-up JNCOs (complete with wallet chains), trashy movie posters, and scrawled messages to his mom on the walls really winning me over. Slayers also gets points from me for being the only shooter I've ever played aside from
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