The ghost-hunting horror title just got a whole lot scarier on consoles thanks to the implementation of voice recognition. When the title by Kinetic Games first launched on consoles just in time for Halloween last year, it had nearly all the features of the PC version and even had integrated crossplay immediately on launch. However, it was missing one aspect of the game that made it truly terrifying: voice recognition.
Kinetic Games has announced that voice recognition is now supported on the PlayStation 5, PS VR2, and Xbox Series X|S. This means console players can now interact with voice-activated elements in in the same way as PC players, by speaking their questions out loud, and hoping nothing answers from the shadows.
One of the fun features of is the ability to literally speak with the ghosts haunting the various game locations. When using the Ouija board or the spirit box equipment items in the game, players can directly ask the ghosts some questions. Not all spirits will respond, but some do, revealing another clue to their identity. Ghosts can also listen out for specific keywords said by the players, which can make them respond or begin to hunt the player.
Strategies for identifying certain ghosts based on non-evidence tells in Phasmophobia, which is especially useful on Nightmare mode and beyond.
Until this update, console players could still use the two tools, but they were limited to preset text prompts. Ghosts could still hear the players, but they couldn't understand what they were saying. Now, however, the voice recognition elements of the game work the same on consoles as they do on the original PC version.
When hit consoles, it had nearly everything that the computer version had, except for voice recognition. Just a few short months later, console players can enjoy the title in nearly the same way as PC-using ghost hunters. And this update is just the beginning; Kinetic Games has plenty more fun events and updates planned for 2025 and beyond,
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