RetroSpace blends the claustrophobic corridors of Dead Space with the retro-futuristic designs and immersive sim stylings of BioShock and Prey to create a funky, fear-filled FPS horror game that we’re very excited about. But it’s not all tight environments, as RetroSpace developer The Wild Gentlemen unveils a glimpse at some of the bigger space station locations you’ll visit on your adventure.
In a clip shared to Twitter for ‘Screenshot Saturday,’ an ongoing trend encouraging game developers to share work on their upcoming projects, The Wild Gentlemen shows the player exploring a vast glass dome aboard a space station. A walkway rounds the circumference of the room, with a giant statue of a winged figure dominating the centre of the space. It’s mostly dark, but a spotlight on the statue and several glowing advertisement hoardings punctuate the gloom.
“We’ll have our fair share of claustrophobic horror corridors (of course!),” the developer reassures fans, “but there’ll be plenty of wide-open spaces to navigate through. Like this little (very early work in progress) dome for example.” If this is an indication of what we can expect elsewhere, that’s great news – it’s immediately eye-catching, and absolutely reminiscent of that sense of wonder felt when encountering more open spaces in games such as Dead Space or BioShock.
We'll have our fair share of claustrophobic horror corridors (of course!), but there'll be plenty of wide-open spaces to navigate through. Like this little (very early WIP) dome for example. <a href=«https://twitter.com/hashtag/RetroSpace?src=hash&ref_src=» https: rel=«noopener noreferrer»>#RetroSpace
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