Destiny 2's new Strike-specific scoring system is leading many to resort to exploiting their way to a particular score to progress their Guardian Rank status, leading to player dissatisfaction. Many endgame-tier encounters of Destiny 2 received a facelift in the form of a modified scoring system alongside a difficulty tweak in Lightfall. However, player feedback suggests the developers miscalculated the evaluation parameters in the new Strike and the returning Heist Battleground: Mars, with even the most skilled players struggling to achieve a particular score without exploiting a game mechanic.
Strikes have long been considered the primary gateway activity for any new player dipping their toe or a returning player to familiarize themselves with the ever-changing world of Destiny. For those who wish to test themselves against challenging combatants for a better selection of rewards, Nightfall Strikes are the perfect activity with selectable difficulty tiers to allow a gradual progression through the ranks. The introduction of the Grandmaster mode serves as the pinnace of the Nightfall ladder, oftentimes compared to the difficulty of Destiny 2's Contest mode Raids due to the challenging combatants and limited revives available.
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One of Lightfall's newest addition to Destiny 2 is the Guardian Rank system, where players have to complete specific tasks to increase their mastery over the game's challenges. One of the tasks required to progress this mastery system is to achieve a 200,000 score in a single Nightfall Strike of Master or higher difficulty. In a Reddit post upvoted by over 1400 community members, user Soulweez13 vented their frustrations at
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