The trusted right-hand of Dracula, Death, make their appearance in the DLC of as a boss players must beat before challenging the resurrected Vampire King. Found in one of the four new biomes to the DLC, the Defiled Necropolis, Death represents the end of the first part of this crossover content as a challenging foe dead set on preventing players from continuing further into their run. Players will need fast reflexes and weapons at their disposal to defeat Death and still have enough health left to complete their run.
To fight Death in the first place, players need to start the DLC in by talking to Richter Belmont on their third run inside the Prisoner's Quarters area. The biome that this iconic monster slayer takes players to, called the Castle Outskirts, leads eventually into Dracula's Castle. The Defiled Necropolis marks the end of that second biome as an area for players to fight Death in, as the final Master's Keep biome remains locked until this boss has been taken down.
Related: Every New Weapon in Dead Cells (Whack-A-Mole Update)
Death fights in two phases, which begins when the entity drags players with their purple chain into the Defiled Necropolis, a small, flat arena with two platforms that can be jumped on, similar to the Clock Tower biome in . Death floats around the stage with four sickles that follow him during the first phase, which deal damage upon impact with the player.
Depending on the RNG that determines Death's movements, players might have an easy time in this phase or struggle if the boss constantly moves toward them.
Players are recommended to have a balanced build with a slight emphasis on speed so that they can both deal good damage to Death and avoid attacks in equal measure. Traps or
Read more on screenrant.com