’s Void subclass builds in the expansion are great options for players who want improved survivability tactics and crowd-control debuffs. The subclass has been around since the first game’s launch and is represented by a purple-colored manifestation of Light, based primarily on antimatter and gravitational forces. All three classes, Titan, Hunter, and Warlock, can manipulate Void, though each works best when using different aspects of the Light power.
After the 3.0 rework of the Void subclass, customizing builds became easier, giving players more options on how to approach the element and put it to good use on the field, be that in PvE or PvP activities. Additionally, the rework saw its system be aligned with the others, which include Aspects, Fragments, and more. Though it is not as strong as Strand builds in , Void builds are still solid options for players across all classes.
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The Void subclasses in are great for players who want an alternative approach to the game beyond simply overpowered attacks. The Light-based subclasses have three significant buffs and three strong debuffs: Devour, Invisibility, Overshield, and Volatile, Suppressed, and Weaken, respectively. With Devour, players can regenerate their HP and get grenade energy, while Invisibility allows them to become harder to see – some buff stacks even make Invisibility grant additional perks, like Volatile Rounds. Finally, Void Overshield is an additional protection that Guardians can get.
Volatile Rounds in mark opponents and make them explode whenever they take additional damage, which is excellent for damaging multiple foes at once. Additionally, this is a new counter to Barrier Champions as of.
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