Street Fighter 6 comes jam-packed with new systems to mess with, modes to dabble in, and control methods to cut your teeth on. In short, it’s an incredibly rich fighting game that is well on its way to becoming one of the best in the genre. With all of these new things being thrown around, however, it’s easy to overlook some of the newer mechanics.
Drive is the name of the game here, with Drive Impact, Drive Reversal, Drive Rush, Drive Parry, Overdrive, and even, “Honda’s Headbutt is Driving me insane”. It’s all here, and it’s all a good laugh – until it isn’t’. The trade-off is the looming threat of Burnout, and this guide is going to walk you through what Burnout is, and why you should probably try to avoid it.
More Street Fighter 6 content:
Arcade Stick, Hitbox, or Controller? | Best Modern Control Characters | Best Beginner Characters | Best Character Gifts | Best Character Recipe Codes | How To Get Dive Tickets | Pressure Time Explained | How To Play Final Fight
Burnout is a state you or your opponent can enter when their Drive Gauge is depleted to zero. Your Drive Gauge is that little green segmented bar under your Health. In general, if you aren’t managing your resources effectively, you will run out of Drive Gauge, and you will enter Burnout. This is not a great place to be for a number of reasons, all of which will be explained shortly.
There are a few ways you can end up in Burnout, with the most common being using your Drive abilities too much. Every time you use Drive Impact, Drive Rush, or Overdrive, you will lose a significant chunk of Drive Gauge. Spam these abilities without giving your Gauge time to recover, and you will Burnout. You can expect to Burnout after 3-4 Drive abilities used in quick
Read more on gameranx.com