AMD has today announced a partnership with Bethesda and Starfield, arguably the most anticipated game of both 2022 and now 2023. And, in all honesty, it's not great timing for the red team considering it's been taking a lot of heat recently for its perceived blocking of rival upscalers from its sponsored titles.
And therefore today's announcement begs the question as to whether this means there's no hope of DLSS being applied to Starfield outside of enterprising modders once the game releases.
The nixxing of rival implementations is an accusation AMD hasn’t actually denied, but has skirted the question when asked whether blocking the likes of DLSS and XeSS are functions of AMD sponsorship. For its part, Nvidia explicitly stated that it «does not, and will not block, restrict, discourage, or hinder developers from implementing competitor technologies in any way.»
The reaction to the announcement of the AMD x Starfield partnership has not been particularly positive even on the r/Amd subreddit, often a bastion of support for everything the red team does. A lot of folk are invoking Jedi: Survivor as exemplary of how bad things might be for Starfield’s launch. So yeah, things are actually actively hostile out there.
It's actually more measured over on r/nvidia, where there just seems to be an air of resignation to the fact it's going to have to rely on modders to squeeze some extra performance out of the game.
And on Twitter? Well, that's the hot mess of toxicity you might expect. Except from one obviously partisan account anyways.
Nvidia sycophants crying about AMD exclusives is hilarious. Nvidia has plagued the industry for years with exclusivity and anti-competitive tactics.- «the way it's meant to be played» program,
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