Buckle up time travelers, as we’re ready to share further exciting details on Wanderer: The Fragments of Fate, coming to PlayStation VR2 in 2024.
The technology that PlayStation VR2 offers, along with the power of PS5, has allowed us to explore some bold and exciting new ideas to truly elevate player presence, create more lifelike interactions and build richer worlds to explore. Let’s dive into these features a bit further.
Wanderer: The Fragments of Fate has had a stunning art makeover. Completely overhauled visuals for PlayStation VR2 creates worlds that are richer and more beautiful, elevating our visuals to new heights. This includes an all-new lighting system and a complete overhaul on all our NPCs, which have been lovingly recreated and crafted to offer more realism and look better than ever.
World-class full-body avatars allow you to embody characters through time – seeing yourself as these characters for the very first time. We’ve created a state-of-the-art player avatar system that doesn’t just accurately portray hand and head movement, eyes, and eyelids thanks to PS VR2’s new eye-tracking function. We’ve also created an AI system in which your legs respond to the context the player is in and portray the relevant required movement (climbing, hanging, falling, leaning, crouching etc). Player avatars can now have ‘strength’ based on being physics-driven. This is bound to our new ‘physics interaction framework’ and means player avatars can vary in regards to how strong they are when interacting with the virtual world around them.
Not only are we creating more immersion and better-functioning characters, but they’re also visually stunning as we’ve created a bespoke system that leverages the beauty of Epic’s
Read more on blog.playstation.com