Wizards of the Coast has released a new video explaining some of the changes coming to Dungeons & Dragons when it gets new core rulebooks next year. The 12-minute video is a chat between D&D content director Todd Kendrick and game designer Jeremy Crawford, and covers the past year of playtests for the updated version of 5th Edition Dungeons & Dragons. They also talk about why the One D&D initiative has led to an updated 5th Edition, not an entirely new edition like we originally guessed.
«5th Edition continues to grow, so there is no reason for us to stop it and all sorts of reasons for us to continue it,» says Crawford in this video. The new books will update 5th Edition to what Crawford says is the «current state of the art» to prepare it for what the D&D team hopes will be another decade of 5th Edition. At nearly 10 years old already, 5th Edition is already the longest that Dungeons & Dragons has ever gone without a new edition release or an update—both 2nd and 3rd editions had major revisions released by this time in their lifespan.
In the interview, Crawford says the team will «build the 2024 versions of the books with the goal that they will be usable with the 5th Edition adventures you have now,» emphasizing that their hope is that changes will be apparent and obvious. «In the end, the books themselves will tell you how they work with the 5th Edition books you already have, books that by the way continue to sell well. That's another reason why we don't want to invalidate the 5th Edition libraries that people already have,» he says.
The latter parts of the video talk about changes in how the rules are presented, a perennial bugbear among D&D players who like to argue about words and how they're shown—myself
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