Vampire Survivor’s mix of big hordes, roguelike elements, and auto-shooter action was successful enough to attract multiple awards and a massive fanbase. Now the hit indie has some legitimate competition with the recently released 20 Minutes Till Dawn.
20 Minutes Till Dawn popped into early access a year ago but launched in full just last month. The top-down pixel shooter surrounds your character with enough Lovecraftian horrors to fill the screen, and forces you to survive for 20 minutes until - you guessed it - dawn. New characters, weapons, and runes are unlockable after earning more gems, letting you customise builds to your liking. And death pushes you back to the first minute.
That certainly sounds similar enough to Vampire Survivor’s compulsive formula, but 20 Minutes Till Dawn sets itself apart in some major ways. For one, you’ll need to aim most weapons, choose when to fire, and reload when it’s safe. There’s also a prominent dodge roll move for more precise and quick movement. Unlike Vampire Survivors, the action doesn’t happen automatically, apart from a few passive skills, including lightning that strikes at nearby foes or scythes that spin around to cut through threats.
20 Minutes Till Dawn’s familiar but unique formula seems to have worked a treat on roguelike fans, as the game currently has an Overwhelmingly Positive rating on Steam based on over 20,000 user reviews. “If you’re ten minutes in and can still see the screen,” said one review, “you’re playing the game wrong.” That’s definitely a good sign for fellow Vampire Survivor fans.
The game’s full 1.0 release added three unique variants (or evolutions) to every single weapon, including the new funky watering gun. Alongside a blast of other additions,
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