A recent 11-minute preview of Baldur's Gate 3's full-release character creator dropped into the internet's collective lap the other day, courtesy of Kotaku, alongside an interview with lead character artist Alena Dubrovina.
The preview itself unfortunately doesn't show off much about the nitty-gritty of race and class features—sorry, pre-release theorycrafters. We did, however, get a peek at some flashy class-selection animations that sum up their fantasy with flair. The druid summons a gust of wind, the fighter shows off a little footwork—I think my personal favourite is the rogue, who rolls a coin across their fingers like they've just learned a new party trick.
We also got a further look at the dragonborn types which were announced in a community post earlier this month, and confirmed that you can have a dragonborn with or without a tail. Yes, this has really been a point of contention in the TTRPG community for some reason. While the PHB states that they «lack wings or a tail», most players rightfully ignore that sage advice, because tails are cool.
The juicer details originate from the interview with Dubrovina. Larian Studios is rightfully invested in player identity, and have provided that in the form of body-type agnostic genitalia. The option to customise your brave hero's bits isn't new information, as the tab was shown—but not explored—in the Panel From Hell showcase. What is new, however, is the news that your character's genitals are completely unrelated to their body type or voice.
«The question arose, 'what happens when you take [your underwear] off? … At first we were like, 'you know, maybe nothing's gonna happen. Maybe we're gonna have another underwear mesh under it. Who cares? But then I started
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