Remnant 2, this year’s sequel to surprisingly good ‘Dark Souls, but a co-op shooter’ Remnant: From the Ashes, continues to land surprise after surprise - from being a surprisingly ambitious follow-up to the less-good surprise of its tech woes on PC. The biggest and best surprise so far might be an entirely new class, which devs Gunfire Games deliberately hid behind an unlock process so obscure you needed to datamine its solution.
The Archon’s existence was revealed by principal designer Ben Cureton in a tweet, which cryptically teased “one must penetrate the code itself” to unlock the hidden class.
Rather than mess players around, Cureton’s tweet also offered a decidedly less cryptic confirmation that the class needed to be datamined out of the game, inspired by the devs’ own love of datamining.
“We knew we couldn't stop datamining, so we leaned into it and created an entire Archetype that could be shared with the community once revealed by those with the ability to see between worlds,” Cureton wrote.
To unlock the Archon in #Remnant2, one must penetrate the code itself.We knew we couldn't stop datamining, so we leaned into it and created an entire Archetype that could be shared with the community once revealed by those with the ability to see between worlds. pic.twitter.com/EOAqmAoX4r
Naturally, it didn’t take someone long to discover the obscure process required to unlock the Archon, which involves equipping a very specific set of equipment on a character with very specific specs, before opening a specific door. In other words, the kind of thing you’d only work out by datamining, but accessible enough that others can easily copy the process to get it themselves.
Forbes details the whole process, which
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