Bungie released new details today regarding planned changes for Destiny 2 Season 22. The two hot topics of discussion relate to Exotic armor reworks of 14 different pieces along with various tweaks to Guardian subclasses to improve balance across the gameplay sandbox.
Some of these changes should immediately stand out as significant adjustments for certain playstyles and the current meta. Other upcoming changes will just need time and experimentation to gauge the effectiveness of the changes. Bungie’s main focus is to add back relevance to a few less-used Exotics and to encourage more strategic options across all modes.
Icefall Mantle – Grants an escalating bonus to Stasis weapon damage with rapid Stasis kills. Class ability activation grants the highest tier bonus.
Doom Fang Pauldrons – Grants an escalating bonus to Void weapon damage with rapid Void kills. A Void melee kill grants the highest tier bonus.
Path of the Burning Steps – A Solar Grenade kill grants the highest tier Solar weapon damage bonus.
Eternal Warrior – The Arc weapon damage bonus for when a Super ends now lasts 30 seconds instead of just 10 seconds.
ACD/0 Feedback Fence – This Exotic now ties into the Armor Charge system. When melee hits grant an Armor Charge, you take reduced melee damage while you have that Armor Charge. Taking melee damage emits damaging Arc energy and jolts targets. This in turn consumes your Armor Charge and deals more damage based on the number of Armor Charge stacks consumed.
Hallowfire Heart – Bungie’s giving this Exotic Armor some more love to help it stand out from the similar Heart of Inmost Light. Base energy to Solar abilities is removed, but there’s a perk which allows for players to create more Sunspots.
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