Remnant 2 patch notes for August 10, 2023 are here. The new Remnant 2 update changes a lot of defensive tools in the co-op game, with buffs to damage reduction from armor and increases to the invulnerability on your evade making you a lot harder to kill. The enemy damage scaling in multiplayer has also been bumped down again, so you should have a slightly easier time surviving as we await the arrival of Remnant 2 crossplay.
This Remnant 2 patch changes armor, with increases to the damage reduction at all armor weights except for heavy. This should make the lighter armor classes feel a lot more viable in later levels, and an increase to the invulnerability window (iframes) on your dodge should help you avoid taking hits altogether, making fights against the tougher Remnant 2 bosses much more manageable.
Bulwark’s effectiveness has also been increased, making the defensive buff a little stronger. A further reduction in multiplayer scaling per player means you’ll now take 5% less damage than before when playing in a pair, or 10% less with a full team of three. In addition to this, the invulnerability time after being revived has gone up, giving you a bit longer to react to the action.
There are some welcome quality-of-life changes in here as well – chief among these is that Wallace will now sell any unlocked Archetypes, including secret ones if they have been previously unlocked on past characters. Experience gains in multiplayer are now shared across the party regardless of distance, and will still be given to players who are dead so they don’t fall behind their teammates.
There are also fixes and improvements to stability, and the team addresses a specific memory issue occurring on Intel 13th generation CPUs, although
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